Post by Man of Many Murders(admin) on Jun 10, 2007 19:58:38 GMT -5
[glow=red,2,300]Missions[/glow]
Missions are set so that characters can increase there post counts. Missions can range from simple batteling to searching for items in vast locations. Either way missions are also here to gain money which you can use to buy items along with earning special items along the way.
[glow=red,2,300]Parties[/glow]
When you are not on a mission you can choose to go it alone or have a party to help you. Parties range from three members to five members. There are no exceptions to this rule. It would be a good idea to have your party around the same post count as you due to the fact that the higher the post count the person is the less experience he will get and the less experience you will get as well.
[glow=red,2,300]Battling[/glow]
-Skill Battling:
It's a fight, purely relied on the Players Skill and Knowledge in fighting. If a player is a stronger Skilled in fighting than the other, then He/She is most likely to win. First person to hit a critical body part (i.e. head, neck, heart, etc) is the winner.
-Player versus Player:
In Player vs. Player fighting, the players must first agree upon the terms of the fight. Then they must find a place to fight. When these are determined the fight between the two commences. ((Please keep an open mind with this as well. If an Opponent uses his best attack, don't have it do little damage or have it easily dodged. )) The first player to knock the other person out losses. Keep in mind that there are no Game Masters or Moderators to judge these Battles and are just battles among the Players, if there is a complaint on God Modding or anything else. Report it to a staff member.
-Player Killing
Player Killing is the act of one player killing another player within a Field. Generally the Player Killer is killing for something. Weather it be for another players Item, improve skill, or doing it to reach a certain kill count to achieve something, Players Kill for some kind of reason. Player killing is alowed but may only be done if it relies to the plot. In other words you must either have an approval of a staff member or the willingness of the character that is being killed.
Player Killer Inventory Steal
Player Killers are allowed to steal another players Items OR Money when they Player Kill them.
(( Keep in mind this next part is from a game point of view. ))
After you kill the Player then that cahracter is dead. This character can not be replaced.
Now from a realistic point of view, if you chose to steal another Item or Gold, please inform a staff member that you Player Killed another player, show them the place you Player Killed them at as proof, and tell them what you'd like to Steal.
The main purpose for this is so that players actually care if they are Player Killed and not just willingly give up there defense and allow themselves to be killed, because they don't feel like fighting or getting away. But don't take that the wrong way, you can run from Player Killers if you’re able to make it to a safe point. And player killers MUST BE FAIR TO THEIR VICITMS, NO IMPENATRABEL TRAPS THAT LEAVE KILLEE WITH OUT A SNOWBALLS CHANCE IN HELL!
There are currently 2 major rules to Item Steal.
1.) Player Killers may NOT Player Kill any Player whose post count is 300 or below for Item Steal. You may still Player Kill them if you wish.. but can not Steal their Item or Gold.
2.) The God Modding Rule will be strictly enforced during and Player Killing Battling. This is for both the Player Killer and Player Killee.
[glow=red,2,300]Combat[/glow]
-When it comes to combat between characters this is how it should be done. One player may attack and or use a skill. The other player then has two options. One must find a way to dodge the attack. Or two take the attack head on. If one was to take the attack head on you may not counter the attack with one of your own. If you dodge the attack then you may counter, but this leaves the other player to dodge and counter as well. For who actually wins or losses the battle three things must be taken into effect.
1.) Post Count: The first item is the post count. Post counts sort of act as levels here of BCA. If one has a higher post count then another that player the player with the higher post count has the advantage.
2.) Ranking: The ranking of an individual also comes into play. If one charactre were to go against that with a ranking of a staff member then the staff member has the advantadge of not only striking first but also has an increase in amount of damage when facing a normal member's character.
3.) Final Blow: The character who uses a special skill in an atempt of a final blow is most likely the winner. It is up to the winner of the battle to decide if the character he has defeated will live or die. This effect though can only take place with administration approval.
If you've any problems with this, Feel Free to PM one of the Admins or Global Moderators.
Missions are set so that characters can increase there post counts. Missions can range from simple batteling to searching for items in vast locations. Either way missions are also here to gain money which you can use to buy items along with earning special items along the way.
[glow=red,2,300]Parties[/glow]
When you are not on a mission you can choose to go it alone or have a party to help you. Parties range from three members to five members. There are no exceptions to this rule. It would be a good idea to have your party around the same post count as you due to the fact that the higher the post count the person is the less experience he will get and the less experience you will get as well.
[glow=red,2,300]Battling[/glow]
-Skill Battling:
It's a fight, purely relied on the Players Skill and Knowledge in fighting. If a player is a stronger Skilled in fighting than the other, then He/She is most likely to win. First person to hit a critical body part (i.e. head, neck, heart, etc) is the winner.
-Player versus Player:
In Player vs. Player fighting, the players must first agree upon the terms of the fight. Then they must find a place to fight. When these are determined the fight between the two commences. ((Please keep an open mind with this as well. If an Opponent uses his best attack, don't have it do little damage or have it easily dodged. )) The first player to knock the other person out losses. Keep in mind that there are no Game Masters or Moderators to judge these Battles and are just battles among the Players, if there is a complaint on God Modding or anything else. Report it to a staff member.
-Player Killing
Player Killing is the act of one player killing another player within a Field. Generally the Player Killer is killing for something. Weather it be for another players Item, improve skill, or doing it to reach a certain kill count to achieve something, Players Kill for some kind of reason. Player killing is alowed but may only be done if it relies to the plot. In other words you must either have an approval of a staff member or the willingness of the character that is being killed.
Player Killer Inventory Steal
Player Killers are allowed to steal another players Items OR Money when they Player Kill them.
(( Keep in mind this next part is from a game point of view. ))
After you kill the Player then that cahracter is dead. This character can not be replaced.
Now from a realistic point of view, if you chose to steal another Item or Gold, please inform a staff member that you Player Killed another player, show them the place you Player Killed them at as proof, and tell them what you'd like to Steal.
The main purpose for this is so that players actually care if they are Player Killed and not just willingly give up there defense and allow themselves to be killed, because they don't feel like fighting or getting away. But don't take that the wrong way, you can run from Player Killers if you’re able to make it to a safe point. And player killers MUST BE FAIR TO THEIR VICITMS, NO IMPENATRABEL TRAPS THAT LEAVE KILLEE WITH OUT A SNOWBALLS CHANCE IN HELL!
There are currently 2 major rules to Item Steal.
1.) Player Killers may NOT Player Kill any Player whose post count is 300 or below for Item Steal. You may still Player Kill them if you wish.. but can not Steal their Item or Gold.
2.) The God Modding Rule will be strictly enforced during and Player Killing Battling. This is for both the Player Killer and Player Killee.
[glow=red,2,300]Combat[/glow]
-When it comes to combat between characters this is how it should be done. One player may attack and or use a skill. The other player then has two options. One must find a way to dodge the attack. Or two take the attack head on. If one was to take the attack head on you may not counter the attack with one of your own. If you dodge the attack then you may counter, but this leaves the other player to dodge and counter as well. For who actually wins or losses the battle three things must be taken into effect.
1.) Post Count: The first item is the post count. Post counts sort of act as levels here of BCA. If one has a higher post count then another that player the player with the higher post count has the advantage.
2.) Ranking: The ranking of an individual also comes into play. If one charactre were to go against that with a ranking of a staff member then the staff member has the advantadge of not only striking first but also has an increase in amount of damage when facing a normal member's character.
3.) Final Blow: The character who uses a special skill in an atempt of a final blow is most likely the winner. It is up to the winner of the battle to decide if the character he has defeated will live or die. This effect though can only take place with administration approval.
If you've any problems with this, Feel Free to PM one of the Admins or Global Moderators.